
(A minor bonus, but still better than what other races get.)įor specialisations, I really like Grey Guard mastery.
Racial Governance gives you cheap settlers, even better cavalry, extra medals for all troops (allowing you to construct Gold Medal golems and musketeers in the late game) and extra ranged damage for musketeers and engineers at deity level. Human cities get a production bonus, which stacks with Mana Fuel Cells to give you amazing production early on. (Okay, this is pretty meaningless in terms of gameplay, but I think Draconian dreadnought armies just look weird when puffy sleeved musketeers walk next to naked Crushers.) Dreadnoughts fit very well with the early-modern visual style of Human racial units. You have 2 good armoured cavalry units, which benefit from pistol upgrades. Most other human units are armoured, meaning you benefit from discounts and extra defense. All in all they plug a bunch of holes in your lineup. The healing helps a lot in the early game (before you rely on machines) and the spirit damage/daze helps greatly against wraiths, reapers and allows for crowd control. Human priests heal and deal spirit damage. Engineers are great force multipliers, but it's very tricky to keep them alive. Musketeers are good units, but you can't just throw them at the enemy and expect to win like you can with Berserkers. It is a map where you best win by being systamatic.Dreadnoughts can struggle a bit early on, because their armies are specialised. Once you got all heroes with tier 2 or tier 3 units scourge the land of enemy troops and claim there cities. Get all four goblin towns via there respective quests.įortify your borderds actively hunt down any non friendly in the area. Same thing with the third (Goblin Theocrat) Malaficus, Nah, it's the Goblin Theocraft map, I think you have the wrong mission in mind. Kind of strange that it's too hard if you just play it blind. I did win this way BUT I had to know the map for this, and know where to go. On the second map of the Elven Campaign (Reskar Desert map) the only way I won that (without getting 6 Tier IV Manticores in my face Round 65) was by rushing pre-turn 10 towards the 2 Elven towns, and then I rushed straight for the Throne of the Red Orc player. However here is a second point you brought up.
Originally posted by Dark Knight, I have to agree on the rushing.